Playable Ads Developer_Flamed
Scopely
- Location
- ES - Barcelona, Spain
- Work model
- On-Site
- Level
- Mid
- H-1B history
- 5 approvals (FY2023)
- Posted
- 2h ago
Skills
About this role
Scopely is looking for a talented Playable Ads Developer to join Forge, our Creative Technology & AI team within Flamed, in our Barcelona office on a hybrid basis.
At Scopely, we care deeply about what we do and want to inspire play, every day—whether in our work environments alongside our talented colleagues, or through our deep connections with our communities of players. We are a global team of game lovers developing, publishing, and innovating the mobile games industry, connecting millions of people around the world every day.
Forge is shaping the future of creative production. We combine AI, engineering, automation, and creative technology to build the platforms, products, and workflows that empower every creative team to move faster, experiment more, and scale creativity across Scopely.
What You'll Do
As a Playable Ads Developer, you will work at the intersection of game development, creative technology, design and art. You will build interactive, playable ads, prototypes and reusable creative systems that help our teams test ideas, showcase game mechanics and deliver engaging experiences for User Acquisition campaigns.
• Build interactive playable ads, prototypes and lightweight game experiences for mobile User Acquisition campaigns
• Translate creative briefs, game mechanics and visual concepts into engaging, responsive and production-ready playable experiences
• Develop playable content using Unity, C#, HTML5, JavaScript/TypeScript and relevant game frameworks
• Work directly with 2D and 3D assets, including characters, environments, UI, animation, VFX, lighting, materials and camera setups
• Adapt and optimize assets from existing game projects for use in lightweight playable experiences
• Make thoughtful decisions around composition, colour, motion, pacing, interaction design and visual clarity
• Create intuitive onboarding flows, gameplay interactions, end cards and calls to action that communicate the core mechanic quickly
• Iterate rapidly on different creative concepts, gameplay variations, visual treatments and performance-driven improvements
• Package and deliver playables for platforms and ad networks such as AppLovin, Unity Ads, Google and other relevant environments
• Optimize experiences for strict technical constraints, including file size, loading time, memory usage, frame rate, draw calls, texture compression and responsive layouts
• Test and debug playables across different devices, screen sizes, orientations and input methods
• Collaborate closely with Creative Strategy, User Acquisition, Production, Engineering, artists and designers
• Help develop reusable templates, components, workflows and tools that increase the speed and consistency of playable production
• Contribute to documentation, technical standards and best practices for playable ads and interactive creative
• Explore the use of AI and automation to accelerate prototyping, asset preparation, iteration and playable production
What We're Looking For
• 3+ years of experience building interactive experiences, game prototypes, playable ads, mobile games or similar creative technology products
• Strong hands-on experience with Unity and C#, or an equivalent game engine and programming environment
• A strong artistic eye and practical understanding of visual composition, animation, color, timing, UI and interaction design
• Experience working directly with 2D and/or 3D game assets and integrating them into interactive experiences
• Understanding of mobile performance constraints, including build size, load time, memory, FPS, texture compression and