Camera Architect
Meta
- Location
- Sunnyvale, CA, Redmond, WA
- Work model
- On-Site
- Level
- Mid
Skills
About this role
As a Camera Architect you will define and own the end-to-end imaging architecture of camera subsystems — single-camera or multi-camera — for Meta's AR and VR product lines, serving photography, computer vision, and contextual-AI feature pipelines. Working alongside dedicated sensor, lens, and module design teams, you will drive the foundational HW trade-off decisions about how these elements come together into a coherent imaging solution — defining camera-level requirements, performance targets, and the system-level choices (focus/stabilization strategy, spatial layout, calibration approach, power budgets, imaging KPIs) that shape how individual components integrate to deliver product features. You will maintain a strong line-of-sight to the end-to-end imaging and AI-feature pipelines so that architecture decisions directly enable day-0 commitments for both capture quality and on-device intelligence.