Lead 2D Artist
Scopely
- Location
- ES Barcelona, Spain
- Employment
- Full Time
- Work model
- Hybrid
- Level
- Senior
- H-1B history
- 5 approvals (FY2023)
- Posted
- 1h ago
Skills
About this role
Scopely is looking for an Lead 2D Artist to join our MONOPOLY GO! Game team in Barcelona hub on a hybrid basis (3X week in office).
At Scopely, we care deeply about what we do and want to inspire play, every day - whether in our work environments alongside our talented colleagues, or through our deep connections with our communities of players. We are a global team of game lovers who are developing, publishing and innovating the mobile games industry, connecting millions of people around the world daily.
MONOPOLY GO! is a global phenomenon and the biggest mobile game launch in history, captivating millions of players worldwide.
What You Will Do
• Establish and uphold the 2D vision for each season, in close partnership with Content Leadership, Principal Artist and the Art Director.
• Set the bar for quality, technical craft, and AI-assisted workflows, and hold both internal and outsourced artists to it.
• Identifying where Ai assisted workflows create meaningful production value, establishing standards for quality and consistency, and turning successful experimentation into repeatable practices the wider team can adopt.
• Own and continuously improve 2D's art standards and guideline documentation, partnering with Integration and Technical Art on implementation.
• Manage and mentor the discipline, owning performance reviews, goal-setting, and team health.
• Take part in hiring to make sure new hires are the right fit, and champion the team's culture.
• Be the primary point of contact and voice for 2D, coordinating the discipline's work with the rest of production, from planning through delivery.
What We're Looking For
• 8+ years experience as a 2D/concept artist working in games, including 3+ years leading, mentoring, and setting the artistic bar for a team.
• Demonstrated experience developing, scaling, and driving adoption of AI-assisted creative workflows, with the judgment to evaluate their impact on quality, consistency, efficiency, and downstream production.
• Track record shipping multiple mobile titles in casual/whimsical art styles, partnering across Design, Engineering, and outsourcing to deliver high-quality content.
• Expert-level 2D illustration and concept skills, including composition, form, and color, backed by mastery of Photoshop and a strong ability to research and reference material that supports idea generation.
• Positive attitude and the ability to give and receive objective feedback.
Bonus Points
• Experience navigating the brand guidelines and approval pipeline of at least one externally-licensed IP.
• Experience managing or supporting multiple outsourcing partners while holding their output to a consistent quality standard.
• Strong 3D modeling proficiency in Maya, Blender, or equivalent, enabling AI-assisted concept-to-3D-asset workflows.
• A passion for playing and making games.
Please submit your CV in English.
At Scopely, we create games for everyone - and want to ensure that the people behind our games reflect that! We are committed to creating a diverse, supportive work environment where everyone is treated with respect. We are committed to providing equal employment opportunities and welcome individuals from all backgrounds to join us & embrace the adventure!
Employment at Scopely is based solely on a person's merit and qualifications. Scopely does not discriminate against any employee or applicant because of race, creed, color, religion, gender, sexual orientation, gender identity/expression, national origin, disability, age, genetic information, veteran status, marital status, pregnancy or related condition (including breastfeeding), or any other basis