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Senior Unreal Tools Engineer

Hasbro

Renton, Washington, United StatesSenior$144.1k/yr
Sign in to applyVerified 1h ago
Location
Renton, Washington, United States
Work model
On-Site
Level
Senior
Salary
$144.1k/yr
Posted
1h ago

Skills

PythonSparkTypeScriptUnreal Engine

About this role

We take play seriously. We’re looking for curious adventurers ready to find their party, fueled by imagination and drive to build what’s never been built before. At Hasbro and Wizards of the Coast, you’ll collaborate with passionate teams to reimagine our iconic brands and create experiences that spark joy, connection, and community through the magic of play. This is your chance to shape legendary play that lasts a lifetime.

At Wizards of the Coast, we connect people around the world through play and imagination. From our genre-defining games like Magic: The Gathering® and Dungeons & Dragons® to our growing multiverse, we continue to innovate and build new ways to foster friendship and connection. That’s where you come in!

Wizards of the Coast has built a central technology team to create high-value software and processes in direct support of our development teams. We are led by the belief that providing industry-leading tools, innovative technology, and excellent support allows our teams to focus on delivering outstanding player experiences first and foremost.

Wizards is looking for someone who is interested in building Unreal plugins, engine code, and tools to assist our game developers to speed up the development cycle and deliver the highest quality games. This person will have experience creating performant tools that cross between engine, plugins, desktop tools, and supporting online services. Their primary job is to work with our game teams directly along with central technology leaders to design, develop, and deliver tools that can scale across our development teams.

This is a role requiring frequent teamwork with internal partners including: game and application engineers, account and backend services teams, and data engineers.

We are a team of people with strong work life balance while working to deliver top quality technology! If this is exciting to you, please apply!

What You'll Do

• Work with Unreal engine to develop plugin tools for game and app development

• Build automation solutions that can run locally and in cloud build/test environments

• Integrate and deliver solutions that can run locally, on target devices, and in cloud build/test environments

• Work with dev teams to deliver tools with quality user experience that are used in daily development

What You'll Bring

• 3 years experience as an Unreal engineer building tools and plugins

• Experience with C++, Python, and Typescript

• Ability to work closely with developers in a thoughtful and collaborative manner

• Experience with content pipelines, performance tools, and Unreal engine architecture

• Broad understanding of software internals, software development processes, and debugging tough-to-find issues.

We are an Equal Opportunity / Affirmative Action Employer

Wizards is committed to equality of opportunity in all aspects of employment. We are committed to making all employment decisions without regard to race, color, religion, sex, sexual orientation, gender identity or expression, national origin, age, marital status, or any other legally protected status.

We will ensure that individuals with disabilities are provided reasonable accommodation to participate in the job application or interview process, to perform essential job functions, and to receive other benefits and privileges of employment. If you have a disability and require assistance in this application process and need to request an accommodation, please contact your recruiter or coordinator.

#Wizards

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Listing verified 1h ago. Applications go through the company's official careers site.

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Senior Unreal Tools Engineer at Hasbro, Renton, Washington, United States | Yoinka