(Sr.) Game Designer
- Location
- Shanghai, China
- Employment
- Full Time
- Work model
- On-Site
- Level
- Senior
- Posted
About this role
Job Title: (Sr.) Game Designer Requisition ID: R027491 Job Description: Objectives & Responsibilities: • Analyze competing domestic and international games. Understand gaming industry trends and set the product direction accordingly. Conduct analysis on project feasibility. • Design core gameplay, ensuring the fun elements and game profitability. • Set up the game’s main structure and logic rules, design values, gameplay, system function, basic interface, user consumption system, etc. • Work closely with Studio Director and all teams, to coordinate the resources of programmers and artists, to ensure completion of the project goal. • Work with User Research Manager and other team members to solicit feedback. • Design and make the work arrangements, guide and supervise the developing process, establish a quick and effective development system. • Coordinate with each department and guarantee the optimal configuration of game resources. Qualifications: • Have at least 6 years’ game design experience in the Senior Game Designer role, 2 years’ and above experience in the Lead Designer role is preferred. • Proven experience as lead designer or key designer, for successful free to play domestic games. • Involve in the whole process of project development. • Have good technical understanding of game development with an ability to design systems and tools. • Have deep knowledge of Chinese gamers and how they play, and their spending habits. • Familiar with the leading games in the market with profound understanding of the industry. Have full knowledge of player demand and interest points. • Have good experience in game system design, numerical design, level design, world outlook design. Requirements: • Skillful in using different game design software. Eager to learn new ideas, techniques and trends to help the game development. • Great communication skill. Understand how to present idea with impact and influence. • Good understanding of game balance and playability. Creative and welcome challenge. • Ambitious about creating top-level online game products. Passionate about gaming industry and a fan of shooting games. • Strong sense of responsibility. Quality oriented, and able to resolve problems throughout obstacles, to ensure the best output of the design. • Abilities for adapting to change and meet different demands for producing. • Activision Blizzard | Human Resource • A team-player, can establish good relationship with different teams, to help improve the cooperation between different functions. • Can inspire people to work closely together towards the same goal. • Good English skill is a plus. 动视上海工作室是国内少数长期参与全球顶尖射击游戏研发的工作室。我们持续为《使命召唤》(Call of Duty)系列作品设计和开发高质量游戏内容,并将 COD 系列作为长期核心方向。 我们正在寻找数名游戏策划 / Designer 加入研发团队,候选人范围覆盖中级、高级,以及具备 Lead 经验或 Lead 潜力的设计人才。这个岗位不局限于传统意义上的关卡策划、系统策划、Gameplay 策划、数值策划或运营策划。相关专业背景可以是加分项,但我们更看重候选人是否真正热爱射击游戏,是否对加入《使命召唤》系列研发感到兴奋,是否具备自驱力、Gameplay 敏感度、独立研究能力,以及持续学习和扩展能力边界的意愿。 对于更资深的候选人,这个岗位也可以包含更大的设计领导职责,例如负责大型 feature