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Associate Gameplay Systems Engineer - Raven - Middleton, WI

Activision

Middleton, Wisconsin, United States of AmericaFull TimeEntry
Sign in to applyVerified 1h ago
Location
Middleton, Wisconsin, United States of America
Employment
Full Time
Work model
On-Site
Level
Entry
Posted
Sep 1, 2026

About this role

Job Title: Associate Gameplay Systems Engineer - Raven - Middleton, WI Requisition ID: R028059 Job Description:

Your Mission

As an Associate Gameplay Systems Engineer you will optimize, enhance, and develop new engine systems on top of the foundation of Call of Duty’s AAA technology. This is a great opportunity to be part of a passionate team that defines and shapes the technology of our upcoming Call of Duty titles.      You will be working on the engine systems for our shipping products as well as improving the workflows of our development team. You will need to be proficient in writing efficient and clean C/C++ code. Qualified candidates will need to have a background in engine development and the subsystems that support games.   This role is based in our Middleton, WI office and follows an onsite work schedule of four days per week. Work arrangements may change at the company's discretion to meet business needs.   What you bring to the table   The video game industry and therefore our business is fast-paced and will continue to evolve. As such, the duties and responsibilities of this role may be changed as directed by the Company at any time to promote and support our business and relationships with industry partners. Therefore, this role includes, but is not limited to, the following responsibilities:  Designing, modifying, optimizing, and debugging gameplay systems  Researching and documenting ways of improving our gameplay systems  Deploying, evaluating performance, and testing software on all supported platforms  Communicating features and development with production, engineering, design, and art teams  Participating in the performance and code review process  Contributing to the design and roadmap of industry-leading AAA engine technology  Collaborating and co-developing with other engineering teams  This position reports to the Lead Gameplay Systems Engineer  Player Profile   Minimum Requirements:  Bachelor's degree in a Computer Science, Engineering, or Math related field  Experience developing and optimizing engine systems   Effective 3D math and algebra skills  Strong programming skills in C/C++  Background with multi-threaded systems  Understanding of computer architecture and memory management  Solid debugging skills  Shipped at least one game title  2+ years of experience working in the game industry or related field  Proven ability to collaborate, coordinate, communicate and support other team members  Understanding of object-oriented programming  Creative, motivated, focused, passionate, results-oriented   Demonstrated ability to write efficient, readable, and reliable code  Passion for games and technology  Extra Points:  Development experience with networked multiplayer games  Experience with systems in a client-server architecture  Understanding of animation technology, including state machines, playback, and blending  Your Platform   Founded in 1990 by brothers Brian and Steve Raffel in Middleton, Wisconsin, Raven Software began as a small studio focused on crafting fantasy and role-playing games. Since then, our award-winning portfolio has grown to include beloved titles such as Hexen, Star Wars Jedi Knight II: Jedi Outcast, Marvel: Ultimate Alliance, and - for the past 15 years - major contributions to the critically acclaimed Call of Duty® franchise. As the lead developers behind Call of Duty: Warzone and the force behind the campaigns of the Black Ops series, most recently Black Ops 6, we have established ourselves as a key player in shaping the FPS genre and pushing the boundaries of what games can achieve.    Our motto, “Our Work Speaks For Us,” symbolizes the dedication and passion that drives everything we do. We’ve built a team rooted in respect, collaboration, and a shared focus on what’s best for the game. We prioritize ambition balanced with

Listing verified 1h ago. Applications go through the company's official careers site.

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Associate Gameplay Systems Engineer - Raven - Middleton, WI at Activision, Middleton, Wisconsin, United States of America | Yoinka