Senior Deep Learning Engineer, Cosmo 3D Spatial
NVIDIA
- Location
- US, CA, Santa Clara
- Work model
- On-Site
- Level
- Senior
- H-1B history
- 394 approvals (FY2023)
- Posted
- Sep 16, 2026
Skills
About this role
NVIDIA is at the heart of the AI revolution, and Physical AI is its next frontier: machines that perceive, reason about, and act in the three-dimensional world. NVIDIA Cosmos is our open platform of world foundation models for Physical AI, built to interpret images, video, and text and turn them into a structured understanding of a physical scene: motion, object interactions, geometry, and physical context. These models are the reasoning layer for robots, autonomous vehicles, and smart infrastructure. The Cosmos Engineering team builds the foundational capabilities behind these models. We are hiring a Senior Deep Learning Engineer to own the data engine and end-to-end training verification behind the 3D spatial reasoning and perception capabilities of these models : 2D and 3D grounding, metric geometry, spatial reference frames, cross-view correspondence, and embodied spatial reasoning. You will decide what the model learns geometry from, prove that it learned it, and work directly with research scientists in Cosmos Lab to turn 3D research hypotheses into measurable capability in shipped models. If you believe frontier model quality is won or lost in the data and the evaluations, this is the seat where that belief does the most work.
What you'll be doing
Own the 3D data engine for Cosmos spatial reasoning: source, curate, filter, and balance large-scale real-world image and video corpora into vision-language training data with the coverage and diversity that spatial understanding demands. Build the annotation and auto-labeling pipelines that produce 3D-grounded supervision at scale, camera-relative 3D boxes, referring and spatial question answering, free space and reachability, ego-, world-, and object-centric reference frames, cross-view correspondence, camera motion, distance and size, and chain-of-thought traces, validated by programmatic and model-based critics. Own data quality end to end: semantic deduplication, automated quality scoring for faithfulness, completeness, and correctness, coverage analysis across scene types and reference frames, and the sampling strategies that keep pre-training and supervised fine-tuning mixtures balanced. Verify end-to-end model training: run and validate full pre-training and supervised fine-tuning pipelines, guard reproducibility, catch data and checkpoint regressions, diagnose throughput and loss anomalies, and attribute capability changes back to the specific data and recipe decisions that caused them. Build and operate the 3D and spatial evaluation suite, public benchmarks such as CV-Bench, BLINK, RefSpatial, VSI-Bench, SPAR-Bench, and RoboSpatial, NVIDIA's VANTAGE-Bench for real-world fixed-camera video understanding, and in-house benchmarks you design with continuous evaluation and full traceability from every reported score back to the exact weights, inputs, configuration, and evaluation code. Partner closely with Cosmos Lab research scientists: translate 3D research hypotheses into dataset and ablation experiments, run them at scale, and feed honest results back into recipe and architecture decisions. Operate on large multi-node GPU clusters, tuning data throughput, sharding, and dataloader performance so that data is never the bottleneck on a long training run. Ship the results into Cosmos releases, open-source datasets and benchmarks where appropriate, and raise the bar for data and evaluation rigor across the team. What we need to see: MS or PhD in Computer Science, Electrical/Computer Engineering, Robotics, or a related field, or equivalent experience. 12+ years of proven experience building deep learning systems in Python with PyTorch or JAX on Linux. Deep expertise in 3D computer vision, multi-view geometry, structure-from-motion or SLAM, depth and camera pose estimation, point cloud processing, or 3D reconstruction with the practical ability to produce and validate 3D ground truth at scale, not just consume it. Hands-on experience with vision-language models,