Systems Engineer Stf
Lockheed Martin
- Location
- Huntsville, AL
- Work model
- On-Site
- Level
- Senior
- Posted
- 2h ago
Skills
About this role
Standard Job Description What We're Doing Become a part of something IMPACT-ful! Ground Missile Defense (GMD) is the heart of the Missile Defense System and a key element of our nation’s defense against ballistic missile attacks. The GMD Weapon System (GWS) processes data from multiple sensors to identify and characterize the inbound ballistic missile threat, plans the best defensive solution, and launches the intercepting missiles to negate the threat.
Who We Are
Lockheed Martin is a global aerospace, defense, and security company dedicated to advancing scientific discovery and harnessing innovation to make the world a safer place. Our RMS business in Huntsville, AL is a hub of talented engineers, scientists, and professionals committed to shaping the future of defense technology. We value collaboration, excellence, and integrity in everything we do. As a part of our team, you will work alongside like-minded individuals dedicated to pushing the boundaries of what's possible. Why Join Us -Your Health, Your Wealth, Your Life -Our flexible schedules, competitive pay and comprehensive benefits enable you to live a healthy, fulfilling life at and outside of work. The Work As a member of an Agile Scrum team performing Algorithm development and Analysis for the GMD Weapon System (GWS) Fire Control (GFC) product, you will be part of the team that develops new algorithms, improves old algorithms, and assesses the effectiveness and performance of them in the context of the GFC software (currently ~1.5 million lines of code) that controls the missile defense system that protects the United States from intercontinental ballistic missile attack. The selected Systems Engineer will work in a collaborative environment to understand, implement, and assess new capabilities and algorithms. These are mathematics and physics based complex solutions that are critical to the performance of Ballistic Missile Defense System (BMDS) mission. Standard Job Description Plans, conducts, and coordinates software development activities. Designs, develops, documents, tests, and debugs software that contains logical and mathematical solutions to business/mission problems or questions in computer language for solutions by means of data processing equipment. Applies the appropriate standards, processes, procedures, and tools throughout the development life cycle. Applies knowledge of computer hardware and software, subject matter to be programmed in business/mission applications, information processing techniques used, and information gathered from system users to develop software. Corrects program errors, prepares operating instructions, compiles documentation of program development, and analyzes system capabilities to resolve questions of program intent, output requirements, input data acquisition, programming techniques, and controls. Ensures software standards are met. Basic Qualifications S. Citizenship with an Active Secret Clearance (with the ability to acquire and maintain a TS level clearance) 8 Years of relevant experience with Bachelor’s degree in a Science, Technology, Engineering or Math (STEM) discipline; 6 Years with Master’s degree; 4 Years with PhD. Not to exceed 12 years of experience Demonstrated experience in one or more of the following areas: data analysis, performance analysis, and physics/Mathematics-based algorithm development Ability to communicate technical information clearly to both technical and non-technical personnel Current experience with GWS GFC M&S A&A systems engineering Knowledge of MATLAB, Python or similar engineering tools used in prototyping complex algorithms Excellent interpersonal and team collaboration skills Proven track record of successfully integrating problem solutions into a larger system Extensive background in at least one of the following: Ballistic Missile Defense, midcourse missile defense, battle management, threat processing, weapon target assignment, target object map