Computer Vision Software Developer, Professional II- Développeur ou Développeuse de Logiciels en Vision par Ordinateur II
Zebra Technologies
- Location
- Montreal, Canada
- Work model
- On-Site
- Level
- Mid
- H-1B history
- 53 approvals (FY2023)
- Posted
- Sep 9, 2026
Skills
About this role
Overview
At Zebra, we are a community of innovators who come together to create new ways of working. United by curiosity and a culture of caring, we develop smart solutions that anticipate our customer’s and partner’s needs and solve their challenges. Being part of Zebra Nation means you are seen, heard, valued, and respected. Drawing from our unique perspectives, we collaborate to deliver on our purpose. Here you are part of a team pushing boundaries today to redefine the work of tomorrow for organizations, their employees, and those they serve. You’ll have opportunities to learn and lead in a forward-thinking environment, defining your path to a fulfilling career while channeling your skills toward causes you care about—locally and globally. Come make an impact every day at Zebra.
What We're Looking For
As a Computer Vision Software Developer II, you will work on Computer Vision projects turning Zebra's core algorithms from prototypes to high-quality product ready code. You will design and implement strategies for optimizing computer vision algorithms for different hardware architectures (e.g. x86, GPU, multi-core ARM CPU, DSP) based on performance, power and size constraints. Work is evaluated upon completion to ensure objectives have been met. Location- ***Role is required to be onsite in the Montreal, Canada office. (Hybrid- Minimum of 3 days in the office per week).
Responsibilities
Development of turning prototyped computer vision algorithms into high quality product ready code Experimentation and evaluation of algorithms during the prototyping phase Design and provide strategies for optimizing computer vision algorithms for different platforms, from high-end PC to smart cameras Participate and provide input in project code reviews Receive general instructions to routine work, new projects or assignments Design and/or review architected modules and software systems supporting new technology or improving capability/performance of existing functionality Take responsibility for communicating with different engineers (embedded systems, backend server, computer vision) to continuously improve and optimize implemented algorithms Create automated software tests and provide support to trouble shoot software issues when needed Documentation of software architecture Qualifications Minimum Bachelor or Masters in Computer Engineering/Computer Science (preferably with specialization in computer vision and machine learning) 2+ years of work experience Basic understanding of computer vision; key areas of interest include at least 2 of the following: object detection, tracking and recognition, multiple view geometry, OCR detection, camera calibrations, 3D data processing, SfM/SLAM, activity recognition Strong C, C++ and above programming skills Preferred Experience designing generic, reusable algorithms for large-scale data processing, in computer vision or a comparable domain Parallelized & vectorized computation Interest in applied mathematics, including linear algebra, probability, statistics, and optimization theory Experience with Python for algorithm prototyping French language proficiency GPU programming experience using CUDA or Open CL Experience in using GenAI development tools Knowledge in Vision-Language Models (VLMs), Vision Transformers (ViTs) and CNNs Location- ***Role is required to be onsite in the Montreal, Canada office. (Hybrid- Minimum of 3 days in the office per week). Développeur ou Développeuse de Logiciels en Vision par Ordinateur II Aperçu En tant que développeur ou développeuse de logiciels en vision par ordinateur II, vous travaillerez sur des projets de vision par ordinateur, transformant les algorithmes fondamentaux de Zebra de l'état de prototype à du code de haute qualité prêt pour la production. Vous concevrez et mettrez en œuvre des stratégies pour optimiser les algorithmes de vision par ordinateur pour diverses architectures matérielles (par exemple, x86, GPU,