Producer
Activision
- Location
- Warsaw, Poland
- Employment
- Full Time
- Work model
- On-Site
- Level
- Mid
- Posted
- Aug 26, 2026
Skills
About this role
Job Title: Producer Requisition ID: R028019 Job Description: Elsewhere Entertainment is looking for a Producer to support our Content Design and Environment Art teams in the development of a new IP. Feed your creativity while collaborating with our team of highly-skilled developers to build something innovative, exhilarating, and expansively entertaining! We are seeking an experienced and highly organized Producer to oversee the planning, execution, and delivery of large-scale game environments, content-building pipelines, and technical world performance. This role requires exceptional cross-disciplinary communication skills, deep familiarity with world-building and content production pipelines, and the ability to align design and artistic visions with project milestones and studio goals. As a member of the production department, you’ll focus on enabling our Content team to do their best work; building clear schedules, tracking asset iteration from grey-box to final polish, and ensuring our content meets high-quality standards while delivering on exploration and narrative intent. As a member of the project, you’ll help take the studio and our game from great to even better; with a focus on inclusivity, mutual respect (for ourselves and our players), thoughtfulness, empathy, professionalism, and collaboration. You’ll help us by... Partnering with the Content Director, Art Leads, and Production leadership to define, plan, and manage the Content Design and Environment roadmap. Translating the game’s environmental and spatial vision into structured deliverables and milestones for level designers and environment artists. Coordinating with cross-disciplinary leads (Tech Design, Lighting, Tech Art, VFX, and QA) to ensure technical, visual, and performance alignment. Overseeing daily and long-term scheduling, tracking asset iteration (white-box, layout, material passes, and final polish), and ensuring quality standards are achieved within established timelines. Managing workload distribution and resource planning across environment artists, level designers, and technical art support. Facilitating review cycles and playtest feedback loops focused on world navigation, environmental storytelling, and technical streaming performance. Identifying and mitigating risks related to world scope, technical memory budgets, asset streaming dependencies, or world-scale complexity. Supporting clear communication between internal world teams and any outsourced partners supporting environment art or modular asset creation. Encouraging a positive, collaborative, and inclusive creative culture that values immersive world design, visual excellence, and technical stability. Providing regular updates on world progress, biome development milestones, and technical or scheduling risks to project leadership. You’re awesome because you have… Proven experience in production or project management in games, specifically supporting World Design, Level Design, or Environment Art teams. A strong understanding of world-building pipelines, from initial layout and "white-boxing" to modular asset integration, lighting, and technical optimization. Experience supporting art and engineering teams in a AAA development environment. Demonstrated ability to bridge communication between highly creative environment artists and technical software/engine engineers. Strong organizational skills and experience creating, tracking, and updating detailed production schedules. Experience in Jira, Confluence, ShotGrid, or equivalent project management tools. A collaborative mindset and a passion for empowering developers and solving complex spatial and technical challenges. A keen eye for world composition, player flow, and immersive environmental details. The ability to provide production structure while preserving the iterative nature of world and level design. Bonus points for... Experience coordinating with external art vendors or outsourcing partners supporting