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Senior Level Designer - Raven - Middleton, WI

Activision

Middleton, Wisconsin, United States of AmericaFull TimeSenior
Sign in to applyVerified 2h ago
Location
Middleton, Wisconsin, United States of America
Employment
Full Time
Work model
On-Site
Level
Senior
Posted
Sep 9, 2026

About this role

Job Title: Senior Level Designer - Raven - Middleton, WI Requisition ID: R028087 Job Description:

Your Mission

Your mission is to design, build, and polish exceptional single-player campaign experiences for Call of Duty, delivering memorable gameplay moments to millions of players worldwide. Working closely with the Lead Mission Designer and a cross-disciplinary development team, you will create immersive missions that seamlessly blend combat, narrative, pacing, and player agency into world-class gameplay experiences.  As a Senior Single Player Level Designer, you will own major portions of campaign mission development from concept through ship. You'll collaborate across disciplines to build levels, prototype encounters, script gameplay, iterate through playtesting, and ensure every mission delivers on its creative vision and player experience. Your work will help establish the quality bar for campaign design while mentoring teammates through collaboration, feedback, and leading by example.  The ideal candidate is an experienced designer with a passion for crafting compelling levels featuring engaging gameplay, strong pacing, and immersive cinematic storytelling. They thrive in an iterative development environment, embrace feedback, and are driven to continually elevate the quality of every mission.  This role is based in our Middleton, WI office and follows an onsite work schedule of four days per week. Work arrangements may change at the company's discretion to meet business needs.  What You Bring to the Table…   The video game industry and therefore our business is fast-paced and will continue to evolve. As such, the duties and responsibilities of this role may be changed as directed by the Company at any time to promote and support our business and relationships with industry partners. Therefore, this role includes, but is not limited to, the following responsibilities:   Level Design Execution   Design, build, and iterate on engaging single-player campaign levels from concept through final polish.   Build compelling gameplay spaces that support combat, traversal, exploration, narrative, and cinematic moments with minimal feedback required.   Design encounters that deliver varied pacing, challenge, and player choice while supporting the overall mission experience.   Collaborate with leadership to ensure missions align with the creative vision, gameplay goals, and quality expectations.   Gameplay Scripting & Implementation   Implement mission gameplay using proprietary scripting and design tools.   Prototype gameplay scenarios, encounters, and mechanics to evaluate player experience.   Iterate rapidly based on internal playtests, usability feedback, and design reviews.   Troubleshoot implementation issues and work collaboratively to identify creative solutions .    Cross-Disciplinary Collaboration   Partner closely with Mission Designers, Artists, Narrative, Engineers, Animators, Audio, and Production throughout development.   Clearly communicate design intent while incorporating feedback from internal teams and external partners.   Participate in regular mission reviews, playtests, and design discussions to continually improve campaign quality.   Help establish and maintain strong collaboration across multiple development disciplines.   Documentation & Communication   Produce clear and concise design documentation including mission powerpoint decks, encounter briefs, scripting documentation, and implementation notes.   Effectively communicate ideas using presentations, diagrams, whiteboards, and visual references.   Maintain organized documentation that supports implementation and cross-team collaboration.   Quality & Polish   Playtest missions throughout development, identifying opportunities to improve gameplay, pacing, readability, and player experience.   Work with QA and development partners to identify, prioritize, and resolve mission issues.   A strong

Listing verified 2h ago. Applications go through the company's official careers site.

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Senior Level Designer - Raven - Middleton, WI at Activision, Middleton, Wisconsin, United States of America | Yoinka